Thread: Xbox 360
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Old 05-22-2005   #8 (permalink)
Hsoolien
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Bacwards compatability does not really matter all that much. other then the first couple of months of having the system, i know very few people that use the BW compat of PS2 (maybe because of issues with CD media for those that bought them on the first couple of runs).

The reason is purely technical, ATI shaders are just not up to par with even a couple of hardware generations back of NVidia shaders (no matter how much better FPS ATI gets with AA and all that crap enabled, Nvidias shaders are jut extremely kick ass), nor are they very compatible (except DX specific shaders), so they would literally have to write shader translation code for evey game almost every game out there, which would be why the are limiting themselves to best sellers.
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